Post by dora on Feb 18, 2021 13:47:57 GMT
Name: Naidra Dobre
Alias: Vortex
Race: Human - Magic
Gender: Female
Orgin: Romania
Age: 1280 (Born May 1, 728)
Height: 5'8"
Weight: 125 lbs
Hair: White
Eyes: Olive Green
Appearance: With the full figure of a mature young woman, Naidra wears clothing that flatter her. She varies her clothing depending on her mood, and or the job she is on. Although she has clothing from all periods of her existence, she tends to stick to the most modern clothing, not particularly native to her home country. She wears her hair long and flowing, though pulled back into a braid when training, or on a mission. Her eyes reflect little emotion if any. Almost never without her staff, on the rare occasions its not visible, that doesn't necessarily mean she isn't in possession of it and its powers.
Alignment: Chaotic (Evil)
Personality: Naidra's personality is quite simple. While she can be friends, she is very unapproachable. Her walk gives an air that screams 'do not disturb'. If she's not confronted, she could care less about the goings on around her, not bothering to help or hinder anyone in need. She could quite literally pass a woman being beaten to death, and although take notice, not pause for even a moment in her stride. However, while she could easily turn a blind eye away from things that hold no interest for her, she also holds a wicked temper. Even the slightest attempt on her life, or even the simplest interruption, her rage with rain down on the source, causing nothing but pain, eventually leading to death. What is both dangerous and frightening about her personality, Naidra would kill anyone in plain daylight, unafraid of the consequences, nor what might be thought of her afterward. While rage is a key trait, Naidra is also an observer. Sadistic tendencies coursing through her veins, she can sit for hours, watching and torturing those around her. Enjoying every agonizing moment, she tends to prolong others deaths, just to further her own sick pleasure. Though she enjoys torturing others, she isn't an idiot. If someone needs to be killed, and time is of the utmost importance, or if her own life is in danger, she'd simple end it.
Team: None
Faction: Criminal Solo Operative
Strength
2+1: 3
Agi/Speed 3+0: 3
Accuracy 1+3: 4
Durability 3+0: 3
Will Power 6+0: 6
IQ 6+1: 7
Wealth 0+6: 6
|P o w e r s|
Extended Life/Immortality: [800 XP (800)] {One Time} Naidra grew up without any knowledge of extended life. Her family had disowned her when they caught her pathetic attempts at magic, cast out into the world with nothing but a name. No where to go, Naidra was quickly taken in by one of her aunts, the only living relative who also practiced magic. By the time she was an appropriate age, matured and at her best, Naidra's aunt introduced a particular element of magic that would allow her to extend her life. Although it brought about eternal youth, it also constricted her to a daily routine that without, she'd parish.
Translation: [300 XP (300)] {One Time} Reading books from many different languages, Naidra eventually learned most, if not all languages. Although it takes a moment to translate in her mind when speaking, she can automatically read any book written in any language, no matter the time period.
Sense Powers: [50 Xp/Level (200)] {Level 4} Later in life, Naidra befriended a witch, though like her, ended traveling a different path. Unfortunately, their paths crossed many times, leaving both in a never ending battle, their powers an abilities matching in strength. After she'd successfully stripped her foe's powers, she'd searched for a spell to allow her to sense powers around her. Not wanting her own powers drained for a second time, Naidra gave herself the ability to sense others powers, a way to warn her of any coming conflicts, and giving her the chance to escape if need be. Or prepare. [Linked to Mastery of Magic]
Mastery of Magic: [800 XP/Level - 7% = 744 XP/lvl (7440)] {Level 10} Having powers from birth, although dormant, Naidra simply grew into her curiosity, which caused her to look further into her families history. It wasn't long before she found their connection to the magical world, enticing her appetite for knowledge. Learning the craft was fairly simple, even with the hardships of passing time and the rejection of her family. Well after she'd made herself immortal, Naidra had mastered magic, knowing everything and anything having to do with it. Though she wasn't bored, nor interested in challenging herself, Naidra found herself conflict with her only close friend. After centuries of confrontation, Sola defeated Naidra, stripping her of her powers, forcing her to relearn all that she had mastered before. [Arcane Knowledge Discount]
Witchcraft: [700 + 250 = 950XP/Level - 7% = 884 (8840)] {Level 10} After having searched and annihilating an entire family of witches, Vortex was able to get her hands on an ancient text that had been lost to her several centuries ago. Upon deciphering the text and removing the magical barrier preventing her from reading it, Vortex was able to take in, what is known as the power to end all powers. Having tasted it in her former glory, the hunger to become even more powerful than before courses through her veins. [Alchemy][Arcane Knowledge Discount]
Power Negation: [800xp/lvl + 200xp/lvl + 300xp/lvl -50xp/lvl = 1250XP/Level (0)] {Level 00} To be added. [Linked to Mastery of Magic][Ranged Power Negation][Area Power Negation]
Reflexive Aim: [150xp/lvl - 25xp/lvl = 125XP/lvl - 7% = 116 XP/lvl (1160)] {Level 10} Nadira has had years to perfect her skills, and having good accuracy in order to correctly use her powers is essential. Through training and magical influence on her person, Nadira has been able to amplify her ability's tenfold. [Linked to Mastery of Magic][Arcane Knowledge Discount]
Vision, Enhanced: [925XP - 100XP = 825 - 7% = 767 XP (767)] {One Time} Vision came hand in hand with Naidra's abilities to sense power. To see things others could not, to be able to kill things others would never be able to, she'd specialized in the art of assassination. What her eyes could tell her however, was nothing more than allowing her to see those less skilled than she. To be able to see someone that didn't want to be found, their cloak from some form of magic or another, it allowed her to stand above the rest. [See in darkness][Phased Objects][See into other dimensions][See auras and magical forces][See energy patterns and forces][Life Energy][Linked to Mastery of Magic][Arcane Knowledge Discount]
Shapeshifting: [150XP/level + 100XP/level + 150XP/level - 50XP/level - 50xp/level = 300xp/lvl - 7% = 279 XP/lvl (2790)] {Level 10} The ability to take on other forms had always been with Naidra. It was one of the first things she'd learned, and took to it quite easily. Although the pain from shifting wasn't one she could ever get used to, the ease in shifting allowed her to get in and out of her form instantly. It provided a blanked of security, a level of invisibility that most only dreamed of. When Sola had stripped her of her powers, Naidra had found herself stuck in her current form, hair as white as snow, her eyes a deep burgundy. Never having used her natural form, other than with Sola and her Aunt, no one truly knows Naidra true form. [Mass increase/decrease allowed][major Animal Shapeshift][Pain][Linked to Mastery of magic][Arcane Knowledge Discount]
Defense, Mental: [300XP -50xp/lvl = 250xp/lvl - 7% = 233 XP/lvl (1864)] {Level 8} Naidra always had a strong mind, though over the years she's trained herself to block out all outer sources of intrusion, as well as cast spells upon her will power to strengthen it. [Linked to Mastery of Magic][Arcane Knowledge Discount]
Elemental Weapon [Concussive]: [150Xp/lvl + 300Xp/lvl + 200Xp/lvl - 50Xp/lvl - 50Xp/lvl = 550Xp/lvl + 500Xp(once) + 400Xp(once) (6400)] {Level 10} An ancient power, lost to those of modern times, said to be the hands of the devil himself, Naidra brought forth a magic that captured this power. Like the ancient text upon her back, her sides as well were etched with ink. Brought to life by a single word, four invisible arms, Vectors, sprout from her back, allowing thought alone to control their movement. With the ability to lift most anything to the maximum of doubling her strength, their 6 meter length provide the ability to attack without notice. Because of the magic produced to create the vectors, they can either be as solid as a human hand, sharp as a bladed edge, or as incorporeal as air itself. Matching that ability, they are able to move at remarkable speeds. From the ancient text, the inability to use the vectors while in pain remain unknown. [Hidden][Armor Piercing][Can't be used when in pain][Limited Range][2x Strength][Able to move at super speed]
Item Of Power
Name: Verendum
Description: Naidra's item of power is that of a staff. It's base made from Sierra Redwood, the pendant of the most clearest of crystals, reflecting even the slightest light. The crystal locked into place with pure gold, the staff's power unimaginable standing at 6ft. Naidra specifically placed powers within the staff, its crystal acting as both a power source, and an enhancement. [Cost: 320/lvl + 1850 one time] {Level 10}
Adjustable: [200 XP + 75 (275)] {One Time} Being unable to wield the near 6 foot staff at times, she'd placed an enchantment upon it, allowing it to adjust into three separate forms. When in cat form, it shrinks into a red leather collar, the crystal hanging like a jewel upon the front, the gold keeping it secure. When on assignment, or deep within society, it takes the form of a pendant, the crystal shifting into a small teardrop, held by a light gold chain. Recently, Naidra was able to transform her staff into a Dagger, the blade being the crystal, the handle made out of gold. After having been around guns, the thought intrigued Naidra, causing her to adjust her staff into a gun, the barrel mostly made out of crystal, to the point of being able to see the bullet traveling through it as it left the gun, while the handle consisted of gold, gold also interlacing the barrel of the gun.
Unbreakable: [300 XP (300)] {One Time} Naidra isn't clumsy, but has many enemies. Her staff is valuable, both magical and materialistic. Enhancing it, not allowing any sort of breaking or disassembling was essential to its survival. Had she not battled Sola, her staff would probably still remain unprotected.
Exclusivity: [600 XP (600)] {One Time} Though the power to create a vortex was known, though not controled by many magical beings in the past, Naidra's family carried the staff that would make something impossible become something ideal. Passed down through generation of dark arts witches, Verendum is tied to the Dobre's by blood, and will be useless in any others hands.
Powers Tied to Item of Power:
Teleportation, Combat: [400 XP/lvl - 50 XP/lvl + 100 XP/lvl + 100 XP/lvl - 150 XP/lvl = 450 * 80% = 360 XP/lvl (320)] Naidra unlocked the ancient magic that allowed her teleportation. Though each person could control it in a different form, her's is in the form of a Vortex, a large black swirl of gravity, working much like that of a black hole. Once opened, it sucks in anything and everything around it, save the one that wields Verendum. Opening a portal to a different dimension, choosing at random which dimension it opens to unless otherwise commanded by the weilder of Verendum, it has the power to grow to great sizes that can allow the teleportation of just about any massive object. [Teleport has Detectable Appearance][Travel through Portals][Extra Mass][Out of Control without Device]
Powers Tied to Item of Power:
Teleportation, Travel:[500 XP - 100 XP + 150 XP + 200 XP - 100 XP = 850 * 80% = 680 XP (600)] Naidra unlocked the ancient magic that allowed her teleportation. Though each person could control it in a different form, her's is in the form of a Vortex, a large black swirl of gravity, working much like that of a black hole. Once opened, it sucks in anything and everything around it, save the one that wields Verendum. Opening a portal to a different dimension, choosing at random which dimension it opens to unless otherwise commanded by the weilder of Verendum, it has the power to grow to great sizes that can allow the teleportation of just about any massive object. [Teleport has Detectable Appearance][Travel through Portals][Extra Mass][Interdimensional Teleport][Out of Control without Device]
Item Of Power
Name:
Vitalitas Vever
Description: This particular item of power, Nadira had acquired through dark means. Fortunately the end result landed in her favor, leaving her with a very powerful, very useful magical unit. It's form is that of a voodoo mask able to be used in many means, though Nadira is keen on wearing it like a pendant around her neck, or like a button upon a garter. [Cost: 680/lvl + 900 one time] {Level 1}
Unbreakable: [300 XP (300)] {One Time} Naidra isn't clumsy, but has many enemies. Her pendant is valuable, both magical and materialistic. Enhancing it, not allowing any sort of breaking or disassembling was essential to its survival.
Exclusivity: [600 XP (600)] {One Time} Using the same dark arts that tied Verendum to the Dobre blood line, Nadira did the same with her amulet. Though not as unique as her staff, the power within the amulet is powerful enough to go wrong within the wrong hands. Making it useless upon another attempt to touch was essential.
Power Tied to Item of Power:
Blood Power (Mastery of Blood): [400 XP/lvl + 400 XP/lvl = 800 * 80% = 640 XP/lvl (640)] One's blood is one's life. Nadira realized this at a very young age, as most spells and enchantments required some sort of life essence in order to be successful. Over the years, she'd been able to perfect the ability to acquire such a rare ingredient from anyone in which she prefers. As a side result, Nadira gained more than she'd initially bargained for, allowing for more massive use of the pendents power. Once the first blood had been drawn, Nadira was able to manipulate and recreate it in mass quantities, controlling it without so much as a single word.[Create][Manipulate]
Power Tied to Item of Power:
Vitalitas ("Soul Inventory"):[150 XP/lvl - 100 XP/lvl = 50 XP/lvl * 80% = 40 XP/lvl (600)] Although the amulet itself allows Nadira the ability to control power, it serves as a housing unit for gathered blood. Within it's essence, it can store different DNA through blood, keeping each separate for later use should Nadira need it.[Only Stores Blood]
|S k i l l s|
Concentration : [200XP (200)]{One Time} It took Naidra centuries to master this skill. From a young age, concentration was something she lacked, always aware of her surroundings, and needing to be sure of what was around her. As she aged however, she'd learned how to take in everything around her, without loosing her thought. Able to chant while preventing attacks was necessary.
Arcane Knowledge 7: [80 XP/lvl (560)] Over her long life, Naidra has looked into a number of different forms of arcane studies and magic, and has become very skilled and knowledgeable in using them.[Immortal Discount]
|O r i g i n |
Born into a rich family in Romania, Naidra grew up with all the luxuries one could want. Of course, since then, the word luxury has extended greatly, but for her family, they were damn near close to kings and queens. As she grew older, tendencies started coming out. Although her mother insisted on making her a proper child, with all the poise of a young princess, Naidra refused to grow up tethered to the chain of society. Her interest in all things sadistic and cruel started to appear early on. From something as simple as crushing a bug with her bare fingers, to plotting and planning the torturing of her younger siblings, her evil nature became obvious to her entire family. By the time she was 14, considered ready to marry and bare children, Naidra spat on whoever her family chose for her, each match up causing bitterness and hatred to burn within her. By the time she was 16, she'd been dubbed a lost cause. It wasn't soon after that that she found her interest in her family to grow, having heard in passing about an aunt that was "still evil beyond hope, corrupting the good Dobre name with her sinful dark magic". After research, and immense digging, Naidra had discovered her family's shameful secrets, also bringing forth a rather large interest in her heritage. Within a year, she'd mastered small incantations, while remaining hidden from her family's watchful eye. As she aged however, and her small spells turned into ones of great power, her family soon caught on, her father disowning her on the spot, terrified of being once again associated with magic and evil. Cast out into the world, Naidra was taken in by her magic wielding aunt, who proceeded to teach her everything she knew. Although Naidra's aunt wasn't evil, or interested in the dark magic of voodoo, she didn't prevent her from following her own path, her neutral outlook to both good and evil creating peace within their home.
By the time she was 26, Naidra has mastered several incantations and paths within magic itself. As her body was at the prime age of adulthood, she begun to intake a potion for immortality, sustaining her age and beauty for centuries to come. by the time she was 32, Naidra left her aunts home, making her own way, traveling the world and learning what she could. Year after year, she'd traveled from place to place, gaining books and spells, her knowledge growing hand in hand with her power. By the time she was 400 years of age, she'd mastered all that could possibly be mastered in the way of dark magic, her sole focus on voodoo alone.
By the age of 500, she'd met her one and only true friend, Sola Arcos. With Naidra's wisdom and tutoring, Sola excelled in her craft, surpassing even Naidra's knowledge. As she grew in wisdom however, it also became clear which path she would choose. Eventually, confrontation erupted, leaving both drained of their power, their once bonded friendship turned into that of bitter rivals. Both damn close in matching the others abilities, Sola had managed to bind Naidra's powers, while Naidra only had enough power to banish Sola. With a fued that lasted over 400 years, the constant butting of heads and threat on their lives, both continue to threaten the other, though a long needed peace finally came about. Knowing Sola's escape is inevitable, Naidra is working her hardest to recover what was stolen and stripped.
|C h a l l e n g e s|
Deadly Enemies: [ 300 Xp] When Naidra was around 500 years of age, she'd met a woman who shared similar interests. Of course, during this time, it was important that magic in every form remain secretive, its power too great for the world to understand. With fear running a muck, Naidra and Sola soon became close, their interests in the arts tying them closer than they would have been otherwise. On her own, away from any relatives, Naidra looked to Sola for company, trusting in her as a dear close friend. Though Sola was new to magic, her wisdom seemed to match that of Naidra's. At the time, she'd thought nothing of it, even encouraged her counterpart to learn more, offering books upon books of spells and incantations. As time wore on, Sola's preference for all things good became clear. At first, Naidra thought to ignore it, though do nothing to keep Sola from learning her preference for evil. It wasn't until Sola's powers surpassed Naidra's that any confrontation ever occurred. As time edged on, the hostility between the two built until it eventually blew into an all out war. Good vs. Evil. Using the powers taught to her by Naidra herself, Sola put to use her higher IQ, damn near stabbing Naidra in the back with every attack. Eventually, Sola got the better of her, binding her powers, and stripping her of her knowledge. To do so, it weakened the witch, leaving her vulnerable. IN a last ditch effort, Naidra cast a spell on Sola, banishing her into a separate dimension with no way to return. Though Sola herself doesn't know how to return, Naidra lives with the knowledge that as resourceful as Sola is, she'll eventually find her way out of her prison, and the first thing she will do will be to kill Naidra, or yet again, remove her powers. Though Naidra wont ever verbally admit it, she knows Sola holds greater power.
Psychological: [150 Xp] Naidra has a very short fuse when it comes to others bothering her. She can ignore only what she wants to ignore, but if someone make it a point to step in her path, only hell itself could stop her from making that person regret it. It doesn't matter who it is that bothered her, or why, reasons mean nothing to her. From anywhere to torture to simple death, evil with spring forth from her mouth in a matter of seconds, leaving the person who fucked with her no time to realize the mistake they'd made. Especially no time to correct it.
Special Vulnerabilities: [ 500 Xp] There isn't much that effects her when it come to elemental damage. Everything, in its own power, can either harm her or not, based on what kind of force it put into effect. However, there is one specific attack that shatters her every thought, and leaves her damn near immobile. Not only because of her shifting ability, but because of her need for concentration and silence to a certain degree, any sonic attack distracts her horribly from any verbal chant she could ever concoct. Unable to concentrate, hear herself think, or even the words coming out of her mouth, it leaves her far more vulnerable than anything else that could possibly be done. When in her shifted form, her enhanced hearing is effected much in the same way, any opportunity to run shattered as she's deafened by the attack.
Traitor/Disgrace: [ 200 Xp] Naidra's entire family line is magical, though skipping in generations. Some have decided to walk the path of a magical being, but most do not. Ever since the family had been torn apart, its ancestors murdered for practicing witchcraft, they'd begun to condone its use. Outcast for several centuries, they'd finally been redeemed. Because of this, any practice of magic was forbidden. Any questions about it, any research, any talk of any kind was not tolerated. If caught using any sort of magic, your were disowned, leaving you with nothing, not once acknowledging your existence, no matter how much help you needed. Unlike damn near every relative, the family fortune held little to her, her interest far more appealing that dying rich. When she'd been found out by her father, he'd tossed her from their home, leaving her with nothing but the clothes on her back. To this day, though every member of the family is accounted for, she is seen as non existing, though her name remains on the family tree.
Weak Immune System: [ 300 Xp] When she'd turned 26, Naidra was introduced to a life of immortality, allowing her to live these past 1000+ years. With this, however, she has to take a daily potion in order to keep her youth. If not taken, her body begins to die, as it has lived well past the age of death. Although she'd not die instantly upon lack of potion, she'd begin to loose her beauty, followed by her strength. If she continued to refuse her potion, Naidra would end up bed ridden, which would then be followed by death. The process would take quite a few days, but death would be inevitable.
Alias: Vortex
Race: Human - Magic
Gender: Female
Orgin: Romania
Age: 1280 (Born May 1, 728)
Height: 5'8"
Weight: 125 lbs
Hair: White
Eyes: Olive Green
Appearance: With the full figure of a mature young woman, Naidra wears clothing that flatter her. She varies her clothing depending on her mood, and or the job she is on. Although she has clothing from all periods of her existence, she tends to stick to the most modern clothing, not particularly native to her home country. She wears her hair long and flowing, though pulled back into a braid when training, or on a mission. Her eyes reflect little emotion if any. Almost never without her staff, on the rare occasions its not visible, that doesn't necessarily mean she isn't in possession of it and its powers.
Alignment: Chaotic (Evil)
Personality: Naidra's personality is quite simple. While she can be friends, she is very unapproachable. Her walk gives an air that screams 'do not disturb'. If she's not confronted, she could care less about the goings on around her, not bothering to help or hinder anyone in need. She could quite literally pass a woman being beaten to death, and although take notice, not pause for even a moment in her stride. However, while she could easily turn a blind eye away from things that hold no interest for her, she also holds a wicked temper. Even the slightest attempt on her life, or even the simplest interruption, her rage with rain down on the source, causing nothing but pain, eventually leading to death. What is both dangerous and frightening about her personality, Naidra would kill anyone in plain daylight, unafraid of the consequences, nor what might be thought of her afterward. While rage is a key trait, Naidra is also an observer. Sadistic tendencies coursing through her veins, she can sit for hours, watching and torturing those around her. Enjoying every agonizing moment, she tends to prolong others deaths, just to further her own sick pleasure. Though she enjoys torturing others, she isn't an idiot. If someone needs to be killed, and time is of the utmost importance, or if her own life is in danger, she'd simple end it.
Team: None
Faction: Criminal Solo Operative
Strength
2+1: 3
Agi/Speed 3+0: 3
Accuracy 1+3: 4
Durability 3+0: 3
Will Power 6+0: 6
IQ 6+1: 7
Wealth 0+6: 6
|P o w e r s|
Extended Life/Immortality: [800 XP (800)] {One Time} Naidra grew up without any knowledge of extended life. Her family had disowned her when they caught her pathetic attempts at magic, cast out into the world with nothing but a name. No where to go, Naidra was quickly taken in by one of her aunts, the only living relative who also practiced magic. By the time she was an appropriate age, matured and at her best, Naidra's aunt introduced a particular element of magic that would allow her to extend her life. Although it brought about eternal youth, it also constricted her to a daily routine that without, she'd parish.
Translation: [300 XP (300)] {One Time} Reading books from many different languages, Naidra eventually learned most, if not all languages. Although it takes a moment to translate in her mind when speaking, she can automatically read any book written in any language, no matter the time period.
Sense Powers: [50 Xp/Level (200)] {Level 4} Later in life, Naidra befriended a witch, though like her, ended traveling a different path. Unfortunately, their paths crossed many times, leaving both in a never ending battle, their powers an abilities matching in strength. After she'd successfully stripped her foe's powers, she'd searched for a spell to allow her to sense powers around her. Not wanting her own powers drained for a second time, Naidra gave herself the ability to sense others powers, a way to warn her of any coming conflicts, and giving her the chance to escape if need be. Or prepare. [Linked to Mastery of Magic]
Mastery of Magic: [800 XP/Level - 7% = 744 XP/lvl (7440)] {Level 10} Having powers from birth, although dormant, Naidra simply grew into her curiosity, which caused her to look further into her families history. It wasn't long before she found their connection to the magical world, enticing her appetite for knowledge. Learning the craft was fairly simple, even with the hardships of passing time and the rejection of her family. Well after she'd made herself immortal, Naidra had mastered magic, knowing everything and anything having to do with it. Though she wasn't bored, nor interested in challenging herself, Naidra found herself conflict with her only close friend. After centuries of confrontation, Sola defeated Naidra, stripping her of her powers, forcing her to relearn all that she had mastered before. [Arcane Knowledge Discount]
Witchcraft: [700 + 250 = 950XP/Level - 7% = 884 (8840)] {Level 10} After having searched and annihilating an entire family of witches, Vortex was able to get her hands on an ancient text that had been lost to her several centuries ago. Upon deciphering the text and removing the magical barrier preventing her from reading it, Vortex was able to take in, what is known as the power to end all powers. Having tasted it in her former glory, the hunger to become even more powerful than before courses through her veins. [Alchemy][Arcane Knowledge Discount]
Power Negation: [800xp/lvl + 200xp/lvl + 300xp/lvl -50xp/lvl = 1250XP/Level (0)] {Level 00} To be added. [Linked to Mastery of Magic][Ranged Power Negation][Area Power Negation]
Reflexive Aim: [150xp/lvl - 25xp/lvl = 125XP/lvl - 7% = 116 XP/lvl (1160)] {Level 10} Nadira has had years to perfect her skills, and having good accuracy in order to correctly use her powers is essential. Through training and magical influence on her person, Nadira has been able to amplify her ability's tenfold. [Linked to Mastery of Magic][Arcane Knowledge Discount]
Vision, Enhanced: [925XP - 100XP = 825 - 7% = 767 XP (767)] {One Time} Vision came hand in hand with Naidra's abilities to sense power. To see things others could not, to be able to kill things others would never be able to, she'd specialized in the art of assassination. What her eyes could tell her however, was nothing more than allowing her to see those less skilled than she. To be able to see someone that didn't want to be found, their cloak from some form of magic or another, it allowed her to stand above the rest. [See in darkness][Phased Objects][See into other dimensions][See auras and magical forces][See energy patterns and forces][Life Energy][Linked to Mastery of Magic][Arcane Knowledge Discount]
Shapeshifting: [150XP/level + 100XP/level + 150XP/level - 50XP/level - 50xp/level = 300xp/lvl - 7% = 279 XP/lvl (2790)] {Level 10} The ability to take on other forms had always been with Naidra. It was one of the first things she'd learned, and took to it quite easily. Although the pain from shifting wasn't one she could ever get used to, the ease in shifting allowed her to get in and out of her form instantly. It provided a blanked of security, a level of invisibility that most only dreamed of. When Sola had stripped her of her powers, Naidra had found herself stuck in her current form, hair as white as snow, her eyes a deep burgundy. Never having used her natural form, other than with Sola and her Aunt, no one truly knows Naidra true form. [Mass increase/decrease allowed][major Animal Shapeshift][Pain][Linked to Mastery of magic][Arcane Knowledge Discount]
Defense, Mental: [300XP -50xp/lvl = 250xp/lvl - 7% = 233 XP/lvl (1864)] {Level 8} Naidra always had a strong mind, though over the years she's trained herself to block out all outer sources of intrusion, as well as cast spells upon her will power to strengthen it. [Linked to Mastery of Magic][Arcane Knowledge Discount]
Elemental Weapon [Concussive]: [150Xp/lvl + 300Xp/lvl + 200Xp/lvl - 50Xp/lvl - 50Xp/lvl = 550Xp/lvl + 500Xp(once) + 400Xp(once) (6400)] {Level 10} An ancient power, lost to those of modern times, said to be the hands of the devil himself, Naidra brought forth a magic that captured this power. Like the ancient text upon her back, her sides as well were etched with ink. Brought to life by a single word, four invisible arms, Vectors, sprout from her back, allowing thought alone to control their movement. With the ability to lift most anything to the maximum of doubling her strength, their 6 meter length provide the ability to attack without notice. Because of the magic produced to create the vectors, they can either be as solid as a human hand, sharp as a bladed edge, or as incorporeal as air itself. Matching that ability, they are able to move at remarkable speeds. From the ancient text, the inability to use the vectors while in pain remain unknown. [Hidden][Armor Piercing][Can't be used when in pain][Limited Range][2x Strength][Able to move at super speed]
Item Of Power
Name: Verendum
Description: Naidra's item of power is that of a staff. It's base made from Sierra Redwood, the pendant of the most clearest of crystals, reflecting even the slightest light. The crystal locked into place with pure gold, the staff's power unimaginable standing at 6ft. Naidra specifically placed powers within the staff, its crystal acting as both a power source, and an enhancement. [Cost: 320/lvl + 1850 one time] {Level 10}
Adjustable: [200 XP + 75 (275)] {One Time} Being unable to wield the near 6 foot staff at times, she'd placed an enchantment upon it, allowing it to adjust into three separate forms. When in cat form, it shrinks into a red leather collar, the crystal hanging like a jewel upon the front, the gold keeping it secure. When on assignment, or deep within society, it takes the form of a pendant, the crystal shifting into a small teardrop, held by a light gold chain. Recently, Naidra was able to transform her staff into a Dagger, the blade being the crystal, the handle made out of gold. After having been around guns, the thought intrigued Naidra, causing her to adjust her staff into a gun, the barrel mostly made out of crystal, to the point of being able to see the bullet traveling through it as it left the gun, while the handle consisted of gold, gold also interlacing the barrel of the gun.
Unbreakable: [300 XP (300)] {One Time} Naidra isn't clumsy, but has many enemies. Her staff is valuable, both magical and materialistic. Enhancing it, not allowing any sort of breaking or disassembling was essential to its survival. Had she not battled Sola, her staff would probably still remain unprotected.
Exclusivity: [600 XP (600)] {One Time} Though the power to create a vortex was known, though not controled by many magical beings in the past, Naidra's family carried the staff that would make something impossible become something ideal. Passed down through generation of dark arts witches, Verendum is tied to the Dobre's by blood, and will be useless in any others hands.
Powers Tied to Item of Power:
Teleportation, Combat: [400 XP/lvl - 50 XP/lvl + 100 XP/lvl + 100 XP/lvl - 150 XP/lvl = 450 * 80% = 360 XP/lvl (320)] Naidra unlocked the ancient magic that allowed her teleportation. Though each person could control it in a different form, her's is in the form of a Vortex, a large black swirl of gravity, working much like that of a black hole. Once opened, it sucks in anything and everything around it, save the one that wields Verendum. Opening a portal to a different dimension, choosing at random which dimension it opens to unless otherwise commanded by the weilder of Verendum, it has the power to grow to great sizes that can allow the teleportation of just about any massive object. [Teleport has Detectable Appearance][Travel through Portals][Extra Mass][Out of Control without Device]
Powers Tied to Item of Power:
Teleportation, Travel:[500 XP - 100 XP + 150 XP + 200 XP - 100 XP = 850 * 80% = 680 XP (600)] Naidra unlocked the ancient magic that allowed her teleportation. Though each person could control it in a different form, her's is in the form of a Vortex, a large black swirl of gravity, working much like that of a black hole. Once opened, it sucks in anything and everything around it, save the one that wields Verendum. Opening a portal to a different dimension, choosing at random which dimension it opens to unless otherwise commanded by the weilder of Verendum, it has the power to grow to great sizes that can allow the teleportation of just about any massive object. [Teleport has Detectable Appearance][Travel through Portals][Extra Mass][Interdimensional Teleport][Out of Control without Device]
Item Of Power
Name:
Vitalitas Vever
Description: This particular item of power, Nadira had acquired through dark means. Fortunately the end result landed in her favor, leaving her with a very powerful, very useful magical unit. It's form is that of a voodoo mask able to be used in many means, though Nadira is keen on wearing it like a pendant around her neck, or like a button upon a garter. [Cost: 680/lvl + 900 one time] {Level 1}
Unbreakable: [300 XP (300)] {One Time} Naidra isn't clumsy, but has many enemies. Her pendant is valuable, both magical and materialistic. Enhancing it, not allowing any sort of breaking or disassembling was essential to its survival.
Exclusivity: [600 XP (600)] {One Time} Using the same dark arts that tied Verendum to the Dobre blood line, Nadira did the same with her amulet. Though not as unique as her staff, the power within the amulet is powerful enough to go wrong within the wrong hands. Making it useless upon another attempt to touch was essential.
Power Tied to Item of Power:
Blood Power (Mastery of Blood): [400 XP/lvl + 400 XP/lvl = 800 * 80% = 640 XP/lvl (640)] One's blood is one's life. Nadira realized this at a very young age, as most spells and enchantments required some sort of life essence in order to be successful. Over the years, she'd been able to perfect the ability to acquire such a rare ingredient from anyone in which she prefers. As a side result, Nadira gained more than she'd initially bargained for, allowing for more massive use of the pendents power. Once the first blood had been drawn, Nadira was able to manipulate and recreate it in mass quantities, controlling it without so much as a single word.[Create][Manipulate]
Power Tied to Item of Power:
Vitalitas ("Soul Inventory"):[150 XP/lvl - 100 XP/lvl = 50 XP/lvl * 80% = 40 XP/lvl (600)] Although the amulet itself allows Nadira the ability to control power, it serves as a housing unit for gathered blood. Within it's essence, it can store different DNA through blood, keeping each separate for later use should Nadira need it.[Only Stores Blood]
|S k i l l s|
Concentration : [200XP (200)]{One Time} It took Naidra centuries to master this skill. From a young age, concentration was something she lacked, always aware of her surroundings, and needing to be sure of what was around her. As she aged however, she'd learned how to take in everything around her, without loosing her thought. Able to chant while preventing attacks was necessary.
Arcane Knowledge 7: [80 XP/lvl (560)] Over her long life, Naidra has looked into a number of different forms of arcane studies and magic, and has become very skilled and knowledgeable in using them.[Immortal Discount]
|O r i g i n |
Born into a rich family in Romania, Naidra grew up with all the luxuries one could want. Of course, since then, the word luxury has extended greatly, but for her family, they were damn near close to kings and queens. As she grew older, tendencies started coming out. Although her mother insisted on making her a proper child, with all the poise of a young princess, Naidra refused to grow up tethered to the chain of society. Her interest in all things sadistic and cruel started to appear early on. From something as simple as crushing a bug with her bare fingers, to plotting and planning the torturing of her younger siblings, her evil nature became obvious to her entire family. By the time she was 14, considered ready to marry and bare children, Naidra spat on whoever her family chose for her, each match up causing bitterness and hatred to burn within her. By the time she was 16, she'd been dubbed a lost cause. It wasn't soon after that that she found her interest in her family to grow, having heard in passing about an aunt that was "still evil beyond hope, corrupting the good Dobre name with her sinful dark magic". After research, and immense digging, Naidra had discovered her family's shameful secrets, also bringing forth a rather large interest in her heritage. Within a year, she'd mastered small incantations, while remaining hidden from her family's watchful eye. As she aged however, and her small spells turned into ones of great power, her family soon caught on, her father disowning her on the spot, terrified of being once again associated with magic and evil. Cast out into the world, Naidra was taken in by her magic wielding aunt, who proceeded to teach her everything she knew. Although Naidra's aunt wasn't evil, or interested in the dark magic of voodoo, she didn't prevent her from following her own path, her neutral outlook to both good and evil creating peace within their home.
By the time she was 26, Naidra has mastered several incantations and paths within magic itself. As her body was at the prime age of adulthood, she begun to intake a potion for immortality, sustaining her age and beauty for centuries to come. by the time she was 32, Naidra left her aunts home, making her own way, traveling the world and learning what she could. Year after year, she'd traveled from place to place, gaining books and spells, her knowledge growing hand in hand with her power. By the time she was 400 years of age, she'd mastered all that could possibly be mastered in the way of dark magic, her sole focus on voodoo alone.
By the age of 500, she'd met her one and only true friend, Sola Arcos. With Naidra's wisdom and tutoring, Sola excelled in her craft, surpassing even Naidra's knowledge. As she grew in wisdom however, it also became clear which path she would choose. Eventually, confrontation erupted, leaving both drained of their power, their once bonded friendship turned into that of bitter rivals. Both damn close in matching the others abilities, Sola had managed to bind Naidra's powers, while Naidra only had enough power to banish Sola. With a fued that lasted over 400 years, the constant butting of heads and threat on their lives, both continue to threaten the other, though a long needed peace finally came about. Knowing Sola's escape is inevitable, Naidra is working her hardest to recover what was stolen and stripped.
|C h a l l e n g e s|
Deadly Enemies: [ 300 Xp] When Naidra was around 500 years of age, she'd met a woman who shared similar interests. Of course, during this time, it was important that magic in every form remain secretive, its power too great for the world to understand. With fear running a muck, Naidra and Sola soon became close, their interests in the arts tying them closer than they would have been otherwise. On her own, away from any relatives, Naidra looked to Sola for company, trusting in her as a dear close friend. Though Sola was new to magic, her wisdom seemed to match that of Naidra's. At the time, she'd thought nothing of it, even encouraged her counterpart to learn more, offering books upon books of spells and incantations. As time wore on, Sola's preference for all things good became clear. At first, Naidra thought to ignore it, though do nothing to keep Sola from learning her preference for evil. It wasn't until Sola's powers surpassed Naidra's that any confrontation ever occurred. As time edged on, the hostility between the two built until it eventually blew into an all out war. Good vs. Evil. Using the powers taught to her by Naidra herself, Sola put to use her higher IQ, damn near stabbing Naidra in the back with every attack. Eventually, Sola got the better of her, binding her powers, and stripping her of her knowledge. To do so, it weakened the witch, leaving her vulnerable. IN a last ditch effort, Naidra cast a spell on Sola, banishing her into a separate dimension with no way to return. Though Sola herself doesn't know how to return, Naidra lives with the knowledge that as resourceful as Sola is, she'll eventually find her way out of her prison, and the first thing she will do will be to kill Naidra, or yet again, remove her powers. Though Naidra wont ever verbally admit it, she knows Sola holds greater power.
Psychological: [150 Xp] Naidra has a very short fuse when it comes to others bothering her. She can ignore only what she wants to ignore, but if someone make it a point to step in her path, only hell itself could stop her from making that person regret it. It doesn't matter who it is that bothered her, or why, reasons mean nothing to her. From anywhere to torture to simple death, evil with spring forth from her mouth in a matter of seconds, leaving the person who fucked with her no time to realize the mistake they'd made. Especially no time to correct it.
Special Vulnerabilities: [ 500 Xp] There isn't much that effects her when it come to elemental damage. Everything, in its own power, can either harm her or not, based on what kind of force it put into effect. However, there is one specific attack that shatters her every thought, and leaves her damn near immobile. Not only because of her shifting ability, but because of her need for concentration and silence to a certain degree, any sonic attack distracts her horribly from any verbal chant she could ever concoct. Unable to concentrate, hear herself think, or even the words coming out of her mouth, it leaves her far more vulnerable than anything else that could possibly be done. When in her shifted form, her enhanced hearing is effected much in the same way, any opportunity to run shattered as she's deafened by the attack.
Traitor/Disgrace: [ 200 Xp] Naidra's entire family line is magical, though skipping in generations. Some have decided to walk the path of a magical being, but most do not. Ever since the family had been torn apart, its ancestors murdered for practicing witchcraft, they'd begun to condone its use. Outcast for several centuries, they'd finally been redeemed. Because of this, any practice of magic was forbidden. Any questions about it, any research, any talk of any kind was not tolerated. If caught using any sort of magic, your were disowned, leaving you with nothing, not once acknowledging your existence, no matter how much help you needed. Unlike damn near every relative, the family fortune held little to her, her interest far more appealing that dying rich. When she'd been found out by her father, he'd tossed her from their home, leaving her with nothing but the clothes on her back. To this day, though every member of the family is accounted for, she is seen as non existing, though her name remains on the family tree.
Weak Immune System: [ 300 Xp] When she'd turned 26, Naidra was introduced to a life of immortality, allowing her to live these past 1000+ years. With this, however, she has to take a daily potion in order to keep her youth. If not taken, her body begins to die, as it has lived well past the age of death. Although she'd not die instantly upon lack of potion, she'd begin to loose her beauty, followed by her strength. If she continued to refuse her potion, Naidra would end up bed ridden, which would then be followed by death. The process would take quite a few days, but death would be inevitable.